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Qoole for Quake
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Qoole for Quake (USA).7z
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CASTLE
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WALL.QLE
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Text File
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1997-09-04
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7KB
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154 lines
// QOOLE
// Brushes: 8
// Entities: 1
// Objects: 10
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wswamp2_1 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 116.0 ) ( 0.0 500.0 116.0 ) ( 500.0 0.0 116.000023 ) wswamp2_1 0 0 0 1.00 1.00
( 19.999992 0.0 0.0 ) ( 19.999992 0.0 500.0 ) ( 20.000313 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000141 0.0 0.0 ) ( -20.000462 500.0 0.0 ) ( -20.000141 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -116.0 ) ( 500.0 0.0 -116.000023 ) ( 0.0 500.0 -116.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -16.000021 0.0 ) ( 0.0 -16.000021 500.0 ) ( 500.0 -16.000336 0.0 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 19.999971 0.0 0.0 ) ( 19.999971 0.0 500.0 ) ( 20.00029 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.00012 0.0 0.0 ) ( -20.000439 500.0 0.0 ) ( -20.00012 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -94.0 ) ( 500.0 0.0 -94.000023 ) ( 0.0 500.0 -94.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -24.000025 0.0 ) ( 0.0 -24.000025 500.0 ) ( 500.0 -23.99971 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 24.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 94.0 ) ( 0.0 500.0 94.0 ) ( 500.0 0.0 94.000023 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 116.0 ) ( 0.0 500.0 116.0 ) ( 500.0 0.0 116.000023 ) wswamp2_1 0 0 0 1.00 1.00
( 19.999922 0.0 0.0 ) ( 19.999922 0.0 500.0 ) ( 20.00036 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000141 0.0 0.0 ) ( -20.00058 500.0 0.0 ) ( -20.000141 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -116.0 ) ( 500.0 0.0 -116.000023 ) ( 0.0 500.0 -116.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 21.999998 0.0 ) ( 500.0 22.000032 0.0 ) ( 0.0 21.999998 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -21.999998 0.0 ) ( 0.0 -21.999998 500.0 ) ( 500.0 -22.000042 0.0 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 19.999887 0.0 0.0 ) ( 19.999887 0.0 500.0 ) ( 20.000326 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000107 0.0 0.0 ) ( -20.000546 500.0 0.0 ) ( -20.000107 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -94.0 ) ( 500.0 0.0 -94.000023 ) ( 0.0 500.0 -94.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -23.999998 0.0 ) ( 0.0 -23.999998 500.0 ) ( 500.0 -23.999954 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 24.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 94.0 ) ( 0.0 500.0 94.0 ) ( 500.0 0.0 93.999977 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 116.0 ) ( 0.0 500.0 116.0 ) ( 500.0 0.0 116.000023 ) wswamp2_1 0 0 0 1.00 1.00
( 19.999729 0.0 0.0 ) ( 19.999729 0.0 500.0 ) ( 20.000286 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -15.999988 0.0 ) ( 0.0 -15.999988 500.0 ) ( 500.0 -16.000301 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000015 0.0 0.0 ) ( -20.000572 500.0 0.0 ) ( -20.000015 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -116.0 ) ( 500.0 0.0 -116.000023 ) ( 0.0 500.0 -116.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 15.999998 0.0 ) ( 500.0 16.000032 0.0 ) ( 0.0 15.999998 500.0 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 116.0 ) ( 0.0 500.0 116.0 ) ( 500.0 0.0 116.000023 ) wswamp2_1 0 0 0 1.00 1.00
( 19.999811 0.0 0.0 ) ( 19.999811 0.0 500.0 ) ( 20.00037 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000097 0.0 0.0 ) ( -20.000656 500.0 0.0 ) ( -20.000097 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -116.0 ) ( 500.0 0.0 -116.000023 ) ( 0.0 500.0 -116.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 17.999998 0.0 ) ( 500.0 18.000031 0.0 ) ( 0.0 17.999998 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -18.000004 0.0 ) ( 0.0 -18.000004 500.0 ) ( 500.0 -17.99996 0.0 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 19.999769 0.0 0.0 ) ( 19.999769 0.0 500.0 ) ( 20.000328 500.0 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( -20.000055 0.0 0.0 ) ( -20.000614 500.0 0.0 ) ( -20.000055 0.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 -94.0 ) ( 500.0 0.0 -94.000023 ) ( 0.0 500.0 -94.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 -24.000002 0.0 ) ( 0.0 -24.000002 500.0 ) ( 500.0 -24.000046 0.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 24.0 500.0 ) wswamp2_1 0 0 0 1.00 1.00
( 0.0 0.0 94.0 ) ( 0.0 500.0 94.0 ) ( 500.0 0.0 94.000023 ) wswamp2_1 0 0 0 1.00 1.00
} // Brush 7
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1
Entity: 0
} // Object 0
{ // Object 1 :
Position: (23.999969, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 4, 5, 6, 7, 8, 9
} // Object 1
{ // Object 2 : Cube
Position: (16.000031, 0.0, 36.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.875, 4.5, 0.25)
Brush: 0
} // Object 2
{ // Object 3 :
Position: (-23.999969, 128.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 3
{ // Object 4 :
Position: (-23.999969, 88.0, -22.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (-23.999969, 42.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 5
{ // Object 6 :
Position: (-23.999969, -4.0, -22.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 6
{ // Object 7 :
Position: (-23.999969, -128.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 7
{ // Object 8 :
Position: (-23.999969, -46.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 8
{ // Object 9 :
Position: (-23.999969, -88.0, -22.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 9